1.17 The Season One Talkback Episode (Bonus)
#18

1.17 The Season One Talkback Episode (Bonus)

Joe Diametti:

We're recording. How long

Isaac Allen Burns:

have we been recording? Okay. Anyways hey. It's a podcast. Hey.

Isaac Allen Burns:

It's a talkback episode. What? Oh, my goodness. That's right, everybody. We're not here for a regular episode of Dodoborne!

Isaac Allen Burns:

We're here for a talkback end of season one summary talkback episode. That's right. Our last episode of season one has released, and we're here to chat. We're to talk about it. And I need to just before we get too far, I need to defend myself for a second because having had to listen back to this multiple times That's good.

Isaac Allen Burns:

I feel like any good GM, you hear things you should've done different. Mhmm. But I need to explain and defend myself. Uh-huh. There's a key moment I feel like where the energy turned against me Mhmm.

Isaac Allen Burns:

For for real. And that's when, if you recall, Crank ran up to hit my guy, Commander Glenn, whose job it was to be scary and intimidating. Mhmm. And your first attack fully missed, and 11 was not enough. You needed a 15.

Isaac Allen Burns:

And so then maybe, like, two hours after you said, oh, I'm gonna punch him, then Cappy comes in and is like, oh, can I actually, like, give the help action?

Joe Diametti:

What if what if what if I spend the hope to help? Like, could the same move play out, but I use my Halbert to try to like grab his ankle and scoop him up?

Isaac Allen Burns:

You know what? In this case, if you wanna use a help if you wanna spend a hope to give Crank a help action. And I should have said no. I should have said no. It's too late.

Isaac Allen Burns:

We're we've already rolled. We're so well beyond the point at which you should do this, but I was cocky. Right? I was cocky. Y'all have been rolling

Joe Diametti:

How much have you lost over this?

Isaac Allen Burns:

Entire time I've been editing. Every time I hear myself every time I hear myself say, yeah, you can do that. What's happening No. What's happening in my voice there is that I'm gambling. Because I'm like, he would need to roll a four or higher.

Isaac Allen Burns:

And Cappy's not been rolling hot. And so I'm like, I'll take those odds. It's a fifty fifty chance. Cappy's gonna run up, waste of hope. It's not gonna happen.

Isaac Allen Burns:

Crank's gonna get hit with a counter attack Mhmm. And it's gonna really, like, set the mood for this fight. Right? Mhmm. And then my man rolls up there and hits a four, and you hit my guy.

Isaac Allen Burns:

And I was like, well, that was a lot of damage from Crank because Crank hits hard. And, you know, thinking back, hindsight twenty twenty, I should've said no, but I didn't. I gambled, and I lost because if it wasn't clear by the end of this episode, y'all were absolutely tanking me.

Annie Hawthorne:

It's my job.

Rowan Collins:

That is, in fact, my job. Annie's job is to kick your ass, specifically in battle.

Joe Diametti:

Also, if it wasn't that, it was gonna be something else, man. We were we were we were locked in

Rowan Collins:

Right.

Joe Diametti:

That whole session.

Rowan Collins:

We had, like, so many grits,

Isaac Allen Burns:

like Honestly.

Rowan Collins:

Like, four or five grits.

Isaac Allen Burns:

On it. Could person?

Annie Hawthorne:

Could you dice chose us. The dice?

Isaac Allen Burns:

The dice show especially you, Annie. Like, how did it feel in that fight when you were both dealing out a bunch of damage, but also taking a bunch of damage?

Annie Hawthorne:

Felt great. You know? I felt like I was doing what I was supposed to do.

Isaac Allen Burns:

Yeah.

Annie Hawthorne:

You know? Because, like, I can take a lot of hits and not go down as we've seen. Yeah. But I can also hit a motherfucker really hard. Yeah.

Isaac Allen Burns:

And you did. And you did. It's kinda like that's probably what Crank was doing back in the day too.

Annie Hawthorne:

Oh, yeah. A %.

Isaac Allen Burns:

Yeah.

Annie Hawthorne:

This has been his whole life.

Isaac Allen Burns:

Right?

Annie Hawthorne:

This is kinda all he knows.

Isaac Allen Burns:

And it showed this fight. Oh my gosh. Y'all can hear like, because the first episode of the finale, right, I feel like I was really a gremlin. I was like, oh. Like, I'm smi you can hear me smiling throughout it.

Isaac Allen Burns:

It's like bad things are happening.

Joe Diametti:

Yeah. You can definitely see the energy shift though. About twenty minutes into the finale, you

Rowan Collins:

From Gremlin to these fucking guys.

Isaac Allen Burns:

Honestly. Because in my head, was like, this is gonna be a finale. It's gonna be intense. Bad things are gonna happen. And I do wanna know from y'all, like, heading obviously, from the beginning, there had been foreshadowing.

Isaac Allen Burns:

There had been me giving hints that something was coming.

Annie Hawthorne:

Oh, yeah.

Isaac Allen Burns:

Now, when y'all were when we were heading up to the Apple Festival, what were y'all expecting?

Rowan Collins:

Well, I can tell you I wasn't expecting an explosion, but I definitely knew we were gonna see Chomsky, and Buckeye, and Sunset again. I was expecting that, but that's about all my expectations were.

Joe Diametti:

Yeah. I mean, I was definitely expecting those things. I I think we all knew that we were leading up to whatever was gonna happen was at the Apple Festival. Yeah. I really didn't think Well, truly, I, Joe, at the at the table, did not have any kind of handle on what the hell was going on in your brain.

Joe Diametti:

Like, a lot of, like, Cappy running around doing the conspiracy bit was a lot of fun, and it was fun to just like grasp onto the most obviously not right answer. But there were so many times throughout where I was genuinely trying to and not, you know, connecting the dots at all. So, I mean, even right now, I still don't like fully know

Isaac Allen Burns:

Yeah.

Joe Diametti:

Exactly how it all ties together.

Rowan Collins:

Right. Because I think, like, we're small town people and so, like, our brains were small town. Like, as far as the scale of the politics of what's going on right now, I don't think, like, at least I wasn't thinking that far in.

Annie Hawthorne:

Yeah. I think I didn't really have expectations. I knew something was gonna happen. But I swear every time we sit down in this table, I dissociate. And I just, like No.

Annie Hawthorne:

Have no idea what's going on. I'm just, like, in it, you know? Yeah. So I don't know if I had any thoughts of, oh, this is gonna happen or this isn't gonna happen. It was just kinda, like, whatever happens happens, and I'll react to it.

Annie Hawthorne:

No thoughts. Just reactions.

Joe Diametti:

Honestly, actually, I think that's probably the most valid point. Yeah. And I Yeah. I think the best example of that is the one where we have like the weird fever dream.

Rowan Collins:

Oh gosh.

Joe Diametti:

And you're like, here's a and like in the dream, it's like and the spotlight goes down into the forest and, you know, there's a tabernacle and dah dah dah.

Isaac Allen Burns:

You see a golden path that lights the way as flickers of starlight seem to shine from within it. You see a vision of a man standing in the middle of a large temple on a rounded dais.

Joe Diametti:

And I don't think I was listening to you at all. I'm just gonna be really honest. I think I like, think at the moment that I had decided it was Cyrus's face on that acid burrower, I was going to talk to Cyrus and I don't remember that. Then when we woke up from the dream, you're like, there's a sparkle out in the edge of the forest and we all just fucking ignored it. We all were like, well, let's go into town and do our own shit, which I think was the right decision.

Joe Diametti:

But it's it was very clear that, yeah, like, we were just in it and not Yeah. Thinking super high level at what the overall story arc was.

Isaac Allen Burns:

Truly, as a GM, I can only seed the pathway. I cannot I can only lead the horses to water, but I cannot make y'all drink. But it really because listening back, it is like three times that I'm like, you look over and you see starlight. And I'm like, what other ways can I

Joe Diametti:

destroy do next? It's like, well, we're gonna go to the infirmary. Obviously.

Rowan Collins:

Or the

Joe Diametti:

barracks or whatever.

Rowan Collins:

That makes more sense, I think, to the characters too. And I Yeah. I do think it's pretty evident that we're, like, in the moment and in the characters and not like metagaming in that in that way. It's not like, oh, we see the objective. It's like, oh, we're gonna do what makes best sense for those characters in that moment because we're we're in it once we sit down.

Annie Hawthorne:

Yeah. Again, when I'm at this table, I'm not thinking like Annie. I'm thinking like Frank. Like

Isaac Allen Burns:

because, truly, it worked out great because, like, had y'all just gone straight to it. Right? Mhmm. Y'all would have met Percival Anachronisms. It would have been really goofy.

Isaac Allen Burns:

My name is Percival Anachronisms, and I'm the caretaker of this here Sage's Grove. But I think that y'all going to Into the Town first after these pretty, like, intense moments really, I think, set the stage even a little better for him to come in and just be like, ah, there's a staff, and who knows where it is? Uh-oh. So

Joe Diametti:

Yeah. I and I also, like, whenever I heard that episode back, not to give you too much credit, it's gonna go to Isaac's head, but I often think about how you very clearly had a plan and then were so you had to so quickly adapt. So I just think that that's that lends a lot of skill to how you can do that. To go from, like, they're obviously gonna go to the forest to, oh, Cyrus and Cappy have to have a serious talk. Scarlet's going to tell Crank and Pistachio that she's, you know, been married off,

Annie Hawthorne:

like Yeah.

Joe Diametti:

I don't know, the whole back and forth of, like, kicking in the door and, like, you had to switch through, like, 15 different characters in that episode, I remember.

Isaac Allen Burns:

Had to like

Rowan Collins:

Seriously, by the way.

Joe Diametti:

They had be, like, Carol Yeah. Scarlet, the librarian. Yeah.

Isaac Allen Burns:

Thank you. Yes. That was a really fun episode because I do love playing with, like, that kind of when the party splits up, I think a lot of people get a little nervous as GMs because it's a lot to juggle. And sometimes, I think what can happen is you'll have one person sitting to the side not doing anything while other people are doing stuff. But thankfully, because it's a small crew, and I've I've done this for a while, it's a moments like that where you've got Cappy gulleted.

Isaac Allen Burns:

I think there was something where, like, y'all mentioned somebody. I feel like it was like, oh, like, we can't tell Cappy or something. And then we smashed cut to Cappy, busting down the library. They're like, I wanna talk to you, the librarian.

Rowan Collins:

And tell me that you don't think that if you told Cappy how much you loved him, that he would swisk you away from this town faster than you could say apple.

Isaac Allen Burns:

She thinks for a second.

Joe Diametti:

Cut two. Kathy burst through the library.

Isaac Allen Burns:

Listen, librarian. Oh, hello.

Joe Diametti:

Don't think that I'm here to whisk you away

Isaac Allen Burns:

and take you to fucking the apple.

Joe Diametti:

There's something going on here, you're gonna tell me what it is.

Rowan Collins:

I think it's also like to puff up Joe's ego

Joe Diametti:

a little bit. Wait. No.

Rowan Collins:

Cut it. No. Cut out.

Joe Diametti:

Cut this cut. It'll say

Isaac Allen Burns:

nice things about Joe.

Rowan Collins:

Oh, yeah. Sorry. Joe doesn't like nice things said about him. Timing was all I was gonna say.

Joe Diametti:

Thank you.

Rowan Collins:

You're welcome.

Isaac Allen Burns:

Take my compliment. Yeah. When you'd like you know how in, like, the business world or whatever after something, you're like, what were our roses and thorns and buds?

Annie Hawthorne:

Right? Yeah. Need something we

Isaac Allen Burns:

need something like that for these talkbacks of, like, god. Something Daggerheart related. A hope and a fear.

Rowan Collins:

Hopes and fears and experiences.

Isaac Allen Burns:

Okay. I can see that.

Annie Hawthorne:

That's good. I like that.

Isaac Allen Burns:

So, yeah, I have a hope then for Annie, which is that I have a feeling that if I were to look back at me editing the episodes, I feel like Crank one liners get the biggest laughs out of me because my I think my the loudest I laughed was in this finale when talking about the car that I introduced and said two wheels and not four. Like, Joe was like, oh, we should keep this car. We should take it. And in my brain, I'm like, you know, I didn't actually think about the fact they could just get in the car and drive away. I wonder what I'll do if that happens.

Isaac Allen Burns:

And then Annie solves the problem immediately. I crashed into it, destroy it, and say, that was a threat. That was a threat.

Joe Diametti:

Right? We prepare and take the car.

Annie Hawthorne:

He takes the car where?

Joe Diametti:

I just wanna drive it. Look how cool

Isaac Allen Burns:

it looks.

Annie Hawthorne:

I think Crank is running so fast that he kinda just barrels into the car and knocks the car.

Isaac Allen Burns:

You hear a small explosion. That's the car. You doing?

Annie Hawthorne:

That was a threat. Right?

Joe Diametti:

Annie's ability to deliver the one liners completely in character

Isaac Allen Burns:

Yeah. Wars me every Like,

Joe Diametti:

it's just so, like, perfectly crank and not there's no, like like, I feel like I hype up a joke a lot or, like, I'll try to, like, really lead up into it and, you know, Annie will just I mean, out of nowhere, it's bop and then

Rowan Collins:

You just, like

Joe Diametti:

it's just perfect every time.

Rowan Collins:

Critical hit, like a sniper just Yeah. Coming in with those one

Annie Hawthorne:

What can I say? My wit is my best trait.

Isaac Allen Burns:

Hell, yeah. Trulyca's, I think, one of my favorites. So, like, from the beginning of this and we we might talk about, like, how this all started in a second. But I will say, from the beginning, when Rowan approached me with the character of choice and said, yeah, their last name is Troop, and they're a nut farmer. I the joke is right there.

Isaac Allen Burns:

The joke is right there for the taking. No. I gotta I gotta let it sit because I was like, I need him to say to talk about nothing, but I need him to do it when he's either really mad or really sad. Mhmm. And so it was perfect timing when it was just the dad and Craig, and Craig's asking about magic, and it somewhat dejected sad.

Isaac Allen Burns:

Droop patriarch is like, Craig, I've been nutting for years. My father nutted. His father nutted, and my children will nut for the rest of their lives.

Joe Diametti:

The fact that we made it six episodes without

Rowan Collins:

Six episodes without a nut joke.

Joe Diametti:

Without a nut joke.

Isaac Allen Burns:

That's the restraint. That's the restraint.

Annie Hawthorne:

It's all about the timing, as we said earlier. Is all the timing.

Joe Diametti:

Even the prologue, like, you go and look, the only episode that doesn't have an explicit warning on it is the prologue. That's how long we made it into this without just turning into absolute degenerates.

Isaac Allen Burns:

I mean I mean, it happened real quick because the turnip. Turnip? Because okay. To to explain the turnip, I'm not a freak. Okay?

Isaac Allen Burns:

The turnip, I was thinking, like, oh, he's just like a little guy. He's just like, oh, just a little turnip. I'm just a little guy.

Joe Diametti:

You don't hear it?

Isaac Allen Burns:

You don't hear it? No. I'm so warm and comfy. This so sexual. I was just so protected.

Annie Hawthorne:

Uh-huh.

Isaac Allen Burns:

And next thing I know, I hear rumbling. Rumbling so hard. Eventually, I got

Joe Diametti:

Am I supposed to be turning Well,

Isaac Allen Burns:

like, I'm because I'm in the moment. I'm I'm juggling 10 things. So I'm like, I'm just a little guy turning up. And then you come in. I swear, when we recorded it, it was so much earlier than it actually is.

Isaac Allen Burns:

So you're like, is this supposed to be sexual? And I was like, well, of course, I've this is an offering. My scene partner has given me a scene, and so I will lean into it. And then the sexy turnip was born, and now that's every turnip is just gonna be every

Joe Diametti:

time. Every every turnip is just

Rowan Collins:

An action.

Joe Diametti:

So horny. Yep. Just so breathy.

Rowan Collins:

Just so breathy.

Isaac Allen Burns:

But, yes, speaking of which, like, we started this couple months ago at this point, kind of from nowhere. Like, how are y'all feeling now between, like, episode one and now episode 16, the finale? Like, how has the game sort of changed for y'all?

Annie Hawthorne:

I will say I love D and D. It was my original start in the role playing. And I love the numbers, and I love the dice rolling, and I I love being creative within that. I think that Dagger Heart specifically gives you a lot more freedom to kind of storytell and be creative because it has that hope and fear dynamic. So whether or not you succeed or fail, you still have that creativity to have something good or something bad happen.

Isaac Allen Burns:

Yeah.

Annie Hawthorne:

So and I think it it lends itself really well to collaborative storytelling. Yeah. And I love that about it.

Rowan Collins:

Yeah. Also, like, the spells as well, specifically. D and D, I'm not purse a person that can do spells because you have to memorize what all of them do and all the contingencies. In this one, it gives you a little bit more ability to be creative like you said. Because I don't know if the people listening can figure out, but a dodo is not typically something that you could beast form into or something that you can beast form into and make weird.

Rowan Collins:

But with Daggerheart, I was able to kind of, like, basically flavor it that way and make the character more unique in that way. So, yeah, it makes it makes the things that I'm a little bit more apprehensive and trying easier, I guess, to get jump into. What about you, Joe?

Joe Diametti:

Yeah. So, I mean, I'm as I was I was adopted by this group. Like, I'd never I've never played any TTRPG until Isaac adopted me in when did you adopt me? '21, maybe?

Isaac Allen Burns:

Because it was a friend of ours was running Curse of Strahd.

Joe Diametti:

But, yeah, I mean, so I, you know, I didn't have a I always knew it was something I wanted to be a part of, and I just had never, like, ended up in the right circles, I think. So Isaac adopted me and, you know, I had a bunch of fun, and then, you know, when he put together this gang when we played a couple years ago, I think for his birthday. That's right. Yeah.

Isaac Allen Burns:

I forced y'all to come play with me on my birthday.

Rowan Collins:

Yeah. I did an Avengers seek out from different groups Yeah. Birthday.

Joe Diametti:

Yeah. But when we did that, that was also a pretty big game changer for me, and like, oh, like, this can really be fun and different. So, like, Daggerheart, when we started playing that with that campaign from the beta that we did, I just Yeah. I definitely lean more towards Kinda like, as a newer player, I felt like it awarded me a lot more ability to try new things and, you know, kinda really understand the game and stuff, so

Isaac Allen Burns:

For sure. It because when we played with y'all I say, wait, when I played with y'all the very first time, it was definitely an off the wall sort of idea that I had. And y'all, like, took it and ran with it in a way where I was like, yes. This is fun. This is good.

Annie Hawthorne:

Yeah. I mean, I think, yeah, that was the first moment we really decided that, like, we work really well together. Yeah. Like, we play off each other really well.

Rowan Collins:

Mhmm.

Isaac Allen Burns:

Yeah. Honestly.

Rowan Collins:

What was the what was the one shot? I can't remember.

Isaac Allen Burns:

So I had just played Disco Elysium. And so we did a one shot where y'all were musicians coming back to the city of Reverie within, like, the world of Disco Elysium, which was called Reverie. And you were trying to find your mentor because y'all were a band. And I just remember, like, at the very start, y'all came in with such strong personalities and characters.

Joe Diametti:

Well, we did, like, the the Scooby Doo live action movie where, like, we were a band at one point, but then it, like, broken up. The mentor thing is what got us back together. That was fun.

Rowan Collins:

Yeah.

Isaac Allen Burns:

And really, we have Joe to thank for the podcast because after we played that one Daggerheart campaign, Joe was like Yeah.

Annie Hawthorne:

Joe Joe just, like, ran with it.

Isaac Allen Burns:

Truly. Joe sold it. Basically, like, Joe said, we should do a podcast. And Annie was like, that sounds fun. And then me and me and Rowan were both like, I don't know.

Joe Diametti:

Remember I remember Isaac was the one that I had to, like, really sale. Wait. Really

Annie Hawthorne:

sell? Sail.

Joe Diametti:

Sail. Because I was like because

Isaac Allen Burns:

I was like, if I'm gonna be a GM, like, being having it recorded is a lot of work. But I think the thing that got me was I was like, well, I don't expect this to go anywhere, so all it's gonna be is this will just I don't

Annie Hawthorne:

think any of us expected it to go anywhere. Right.

Rowan Collins:

I was like

Isaac Allen Burns:

I was just like, this is gonna be a good way for me to have recorded sessions so that I can go back and listen

Annie Hawthorne:

to Yeah. Right. Yeah.

Joe Diametti:

There's that quote where it's like, if I knew how hard it was when we started, I would never do

Annie Hawthorne:

it. Yeah.

Joe Diametti:

I mean, like, this has been so incredibly rewarding, but yeah, I truly I was like, let's start a podcast. I had no idea. I had absolutely no clue the amount of just, like, learning how audio works and editing and, you know, doing all of that. So Yeah. I mean, it's been, like I said, super rewarding.

Joe Diametti:

I mean, I've I've had an absolute blast doing it, truly. Yeah. So I'm glad I'm almost glad that we didn't know that much when we started. Absolutely. Right?

Joe Diametti:

I mean, we kinda just did it and then

Rowan Collins:

And now

Joe Diametti:

we figured it out.

Rowan Collins:

Yeah. We kinda figured out we were going.

Isaac Allen Burns:

If I knew how awful the sounds that my mouth would make as I'm listening to it back, I would have said, no, I will never edit because I cannot give myself such a complex. But now I'm drinking lots of water. I'm staying hydrated. Look.

Rowan Collins:

It's good for your skin. Right?

Isaac Allen Burns:

Absolutely. Absolutely. Oh my goodness.

Annie Hawthorne:

Oh gosh.

Isaac Allen Burns:

Yeah. It's funny because, like, when we first met up for the podcast, right, it was like, yeah. Why not? We were in my, like, library slash craft room in the just like a really small room. We were like, this will just be like a session zero.

Isaac Allen Burns:

It'll just be like a little just a little one shot thing, like

Joe Diametti:

Well, I had just I had just gotten the mics. I remember. It was like three days before. So this was like October? Or wait, no.

Joe Diametti:

Yeah. This was October. October. So we had just gotten the mics and like three days later, we're like, we'll test out the mics, we'll do a session zero.

Rowan Collins:

See how it goes.

Joe Diametti:

And it'll never see the light of day. That was the whole thing. And then that ended up becoming

Rowan Collins:

The first three episodes?

Joe Diametti:

The prologue and then the sexy turn up and unstoppable crank.

Rowan Collins:

Yep. Unstoppable mystery.

Isaac Allen Burns:

The hill gators.

Joe Diametti:

Yep. The hill gators.

Isaac Allen Burns:

So Yeah. Because it's I don't know. We just had such good energy, I feel like, because we were all like, nah, this isn't gonna go out. Who cares? We're just talking to the mic.

Isaac Allen Burns:

We're just having fun. Yeah. I'll make a weird voice for a turnip. Why not? Oh my good.

Isaac Allen Burns:

But then we were like, this is so good. We'll just we'll just start here and then take off with it. So Yeah. Yep. But because I remember starting off, it was like everyone was thinking, like, what are our what are the characters gonna be?

Rowan Collins:

Yep.

Isaac Allen Burns:

I'm pretty sure, like, in session zero, we we didn't include it in the episode where we sat down and did all the connections and things. But y'all had your own sort of ideas that we came with, and we pretty much came to the table with those ideas. Y'all had sent me a few things beforehand, like backstories of varying lengths. But when we came to the table, it was like we just did all the connections. We figured out what everyone was at, and then we just sort of started.

Isaac Allen Burns:

And now look at us. Now look how it's all come together. But that's what's but that's one thing I do like about Daggerheart coming from it as a GM is that not to get too far into how, like, my thoughts on Daggerheart, but I will say it's very important to have characters who kinda know each other. Right? Mhmm.

Isaac Allen Burns:

Because if you're coming in with a bunch of people who, like, have no indication of each other, it's really hard to mesh well Mhmm. If you're doing, like, a campaign. Like, you have to play through a lot of them, like, learning each other and everything. And it's so much easier if you just start kinda knowing each other, even if it's just a little bit, even if it's just things you kinda know about each other. Mhmm.

Isaac Allen Burns:

That starts the players off on something they can work with. And so the fact that Daggerheart does that right up front, where it's like, how do you know each other Right. Really helps with just like starting the party out on a foot that you can work on and build on. Yeah. Which I really like.

Isaac Allen Burns:

And that's what we did at the table. We didn't record it, but that's what we did at the table. And you can see, I think, a lot of that in, you know, in the in the development of each other. So

Rowan Collins:

Right.

Joe Diametti:

For

Isaac Allen Burns:

sure. But yeah. So what's everyone's favorite? I have to know. What's everyone's favorite moment from all of season one?

Annie Hawthorne:

I have to say the soft of rope is our best joke. That's my favorite thing we've ever done.

Joe Diametti:

We learned what a handful of money is. Yeah. How much is a soft of rope?

Isaac Allen Burns:

A soft of rope?

Joe Diametti:

That's in my equipment, I have a soft of rope.

Isaac Allen Burns:

A soft of rope? Okay.

Annie Hawthorne:

Oh my god. I do too. Wait. No. I think that says 50 feet, man.

Joe Diametti:

Oh, that's a real life term? Truly. You have always been the biggest advocate.

Annie Hawthorne:

I

Joe Diametti:

It's also it's a Spencer's favorite joke too. So it's a like, it looked like soccer.

Annie Hawthorne:

Really did because I looked at it after you looked at it and I was like, oh, wait.

Rowan Collins:

Me too. Wait a second. Wait. Wait. Because all three of us have some sort of like cause we're all using demiplane.

Rowan Collins:

Right?

Joe Diametti:

Yeah.

Isaac Allen Burns:

Yeah.

Rowan Collins:

And so like, we were all you started out with a softer rope in your adventurer's kit and so all of us were looking at the kerning of it and we're like, oh, yeah. Wait a sec.

Isaac Allen Burns:

I just

Joe Diametti:

like it made I was like, oh, look at them. They're just doing another new, like, a handful of money. Like, we're not gonna do gold or silver, like, coins. It's just a handful or, you know, whatever. Like, a softer rope makes perfect sense.

Rowan Collins:

Or softer gauze. Now, it's just like And

Joe Diametti:

yeah. Now, it's just ingrained in our entire campaign.

Annie Hawthorne:

Of measurement. And if you tie two softs together, that's a medium.

Joe Diametti:

Oh, nice.

Annie Hawthorne:

Three. And then and then you can have a seance. Yep.

Isaac Allen Burns:

But truly, I did control f, the word soft, into the PDF beta rules. I found nothing and was like, what is he talking about? Oh my goodness.

Rowan Collins:

Unfortunately, isn't it isn't it gonna be 50 feet now? So it's gone.

Isaac Allen Burns:

It's so feet.

Annie Hawthorne:

It's never gonna be gone. It's always gonna be us off.

Joe Diametti:

Was gonna call us know that yet.

Annie Hawthorne:

Yeah. It's always I'm always gonna call it

Isaac Allen Burns:

us off.

Joe Diametti:

But if you listen to the show, that is that's maybe the only thing I ask is that any time going forward, if you have a chance to say a software even if, like, your GM has no idea what the fuck

Isaac Allen Burns:

you're talking

Joe Diametti:

about, fucking do it. Just make this live on forever.

Rowan Collins:

Yes, please.

Isaac Allen Burns:

You know, and in a, you know, a ludonarrative sense, right, it would make a lot of real world sense that if a unit of measurement that is in every adventuring pack is 50 feet, they would have a word for it. I'm sure. Yeah. Mhmm. Like, we have what?

Isaac Allen Burns:

Furlongs and leagues and for all kinds of crazy measure that made sense in the, like, 17 hundreds. Right.

Rowan Collins:

Yeah. A scheme, I think.

Joe Diametti:

Yep. Schemes. Anyway, the subject is good. My favorite moment. Yeah?

Joe Diametti:

I felt like you were gonna ask me this and I was thinking of a couple on the way over here. But Yeah. The only one that's coming to my mind now is your Dodoborne reveal.

Annie Hawthorne:

Oh. Oh, yeah. Oh, yeah.

Isaac Allen Burns:

Don't ever doubt the power of stories. That's right. It's me. It's me. Isaac Allen first.

Isaac Allen Burns:

Total of you. Everything has purpose. It was such a thing as coincidence, people. It's like, keep your eyes and ears open. I'm two steps ahead of you at all times.

Isaac Allen Burns:

If you think you've got me figured out, I'm five steps ahead of you.

Rowan Collins:

Oh, my God.

Isaac Allen Burns:

Can I tell y'all?

Joe Diametti:

I Just because, like so, like, like, just I I wanna tell you my point of view first and then you can No. Yeah. Tell us how you've gotta rework the whole fucking thing. When we sat down in a bar to talk about this podcast and we were like, let's try to think of a name.

Rowan Collins:

Right. Oh, yes. Yes. Yes.

Joe Diametti:

I actually think, if I'm not wrong, you guys can correct me, but I think it was Annie that came up with the name. I don't I we were sitting down and I remember Why? Because I remember I had a name and I wanted it to be something born. I think I just wanted to take, like

Rowan Collins:

Yeah.

Joe Diametti:

One of the borns from the book and go do that and the argument was it wasn't goofy enough or, like, it didn't show that we were gonna be quick Right.

Annie Hawthorne:

The idea was that it's a two d 12 system. So a d 12 is a dodecahedron. And so it was two of those, and so it was do dodecahedron. Oh. So that's where dodo came from, and I don't remember whose idea it originally was.

Annie Hawthorne:

I think, like, Rowan and I were just throwing around words Yeah. And I think it just came out.

Joe Diametti:

No. That's coming back. I think you said that, and then I think that's when Rowan Ulaq got onto it and was, well, then I'm gonna

Rowan Collins:

Yeah.

Isaac Allen Burns:

Yeah. Yeah.

Rowan Collins:

It was, like,

Joe Diametti:

my beast form.

Rowan Collins:

It's two do decadecahedrons, so dodo, which is then where I went, oh, I'm going to be a dodo Yeah. At the entirety of everything.

Joe Diametti:

So we did that and then we laughed and that was the end of it. And we were like, okay, well, like, it'll come up and it'll be like a part of the show and then it it will still just be whatever else happens around it. Right?

Rowan Collins:

Like Right.

Joe Diametti:

And so I even like in the the first couple episodes when, you know, Cappy and Crank are doing the bit where Cappy's, like, yeah, like, do you have any knowledge of Dodos and that Brain Ears? And we, like, basically decide that Dodos went extinct, like, except for how you went like, how you turn into one. I never gave it a second thought. Right. It was just, oh, like, Pistachio read a book, turn into a dodo.

Joe Diametti:

Mhmm. Like, that wasn't, like, us, like, planting seeds or any, like, no fucking and then Isaac to just, like, come out of and you were so cool about it, like, you never once hinted. Yeah. You never once fucking alert. Yep.

Joe Diametti:

And then to find out that, like, yeah, there was these, like, helpers of the gods and that they were the dodoborne. I mean, even right now, I'm, like, I kinda have chills about it. Like, it just blew my fucking brain

Isaac Allen Burns:

Right.

Joe Diametti:

Completely. Yeah.

Isaac Allen Burns:

It you know, I really wanted the Burns venture to happen, but, you know, we like we like Dodoborne better. We really push for Burns experience. Burns Isaac and Friends.

Rowan Collins:

Okay. Where's that needle to deflate your

Isaac Allen Burns:

head a bit? Well, yeah. It like one thing I love doing is just making a little note of something that someone says offhand and then bully bringing it back around in full force later. I did that twice to y'all because I did it first with Dodoborne , and then I did it with Apple People.

Rowan Collins:

Yeah. Because

Isaac Allen Burns:

I have the thought of, like, well, I should probably ask Joe what Scarlett's last name is. And then I thought and then I was like, for some reason, listening back to it. I think I was listening to it with my partner, and I was like, wait a minute. Wait. We did name them, actually.

Rowan Collins:

We don't have apple for lunch, but also my dad doesn't like the apple people very much.

Joe Diametti:

He doesn't like the apple people.

Rowan Collins:

You don't like the apple people? You don't like the apple people.

Isaac Allen Burns:

You can hear this and I think when I do bring that up, when I name him, and there is like quiet afterwards, that is real quiet of everyone being like, what are you talking about?

Joe Diametti:

Yeah. No. I didn't get it at all.

Isaac Allen Burns:

No. No. Well, but like,

Joe Diametti:

you do that, like, so I but also, like, Rowan and I have talked about this. Annie, I don't know if we've talked about it. But also, like, when you name other things, I don't always get the joke. Like, for example, like the Apple people, yeah, I didn't get that. But also, I made it an embarrassingly amount long amount of time before I realized that Nethany and Stephaniel was Stephanie and Nathaniel.

Joe Diametti:

Oh, my god. Like like so, like, my my wife was listening to the podcast and she was like, oh, that's so clever. Like, Stephanie and Nathaniel. And I was like, what?

Isaac Allen Burns:

Stephanie and

Joe Diametti:

Nathaniel. And she's like, no no no. I know. But, like, they just switched the and I like, and I fucking edited that episode. Like, I spent hours with that episode and just no clue.

Joe Diametti:

Duh. So

Rowan Collins:

But then again, your wife is also, like, dropping hard, like, awesome Yeah. Theories. She's like

Joe Diametti:

She's got hard war theories that whenever we hang out with Isaac, she she puts him in a corner real quick. He'll, like, stop he'll, like, he he won't look her in the eye. He'll,

Isaac Allen Burns:

Yeah. I just kinda have to, like, not look because

Joe Diametti:

You're like, that's

Isaac Allen Burns:

interesting. That's interesting

Rowan Collins:

Like, wow. That's a cool theory. I won't comment on that. It's good to know that my breadcrumbs are being picked up, and I'm like, wait. What?

Annie Hawthorne:

Yeah. I don't know what breadcrumbs you're talking about. I don't know. I don't know what the heck is going on.

Isaac Allen Burns:

What's really great about a podcast format is that in, like, later seasons when things get revealed, people will be able to listen to these first seasons and be like, wait a minute. Hey.

Annie Hawthorne:

I'm sure I'll do that. I'm sure I'll come back, and I'm not gonna listen. Like, ten years, I'll be like, wait a second. You're us up the whole

Isaac Allen Burns:

thing. Maybe.

Joe Diametti:

And that was I mean, just to be clear, mean, I know we're, like, circling back, but that was the goal of this, I remember. It was like we were like, we'll do this. If people like it cool, worst case scenario, we'll have something that we can, like, listen back on. Exactly. That would be fun.

Annie Hawthorne:

I still wish we had recorded the barnacle adventures.

Isaac Allen Burns:

Me too. Yes. Like Oh.

Joe Diametti:

Annie is barnacle.

Rowan Collins:

Oh my god. Yes.

Isaac Allen Burns:

It was so great. The fun the fun thing about that was, like because we started on the Sablewood adventure. We did that one with the White Fire Arcanist or whatever.

Annie Hawthorne:

Mhmm.

Isaac Allen Burns:

And I wanted to, like, kinda keep it going just to, try a little mini adventure, six episodes at most. And there are some default maps that came with the beta that I really hope there are more of. And one of them had a floating island in the sky. And ever since I played Chrono Trigger at the tender young age of whenever I played it, I have the Kingdom of Zeal did something to my brain where now I love floating cities in the sky. So I was like, well, I wanna run this adventure solely to use this map to have a floating city in the sky.

Isaac Allen Burns:

So we did like a little five episode thing.

Joe Diametti:

I like how you call it episodes now. Like, we weren't we weren't even recording.

Isaac Allen Burns:

Session. Five Five thank you. Five sessions in arc zero. True. That's what's fun though with Daggerheart, especially, is that I've started whenever I do, like, a one shot or whenever I do a campaign, I started out with asking the players questions to set the scene.

Isaac Allen Burns:

Like, whenever I do a one shot, which it'll it'll start they'll walk up, and I'll be like, so and so. Like, ask describe your character. What do they look like? What's their name? What are they doing right now?

Isaac Allen Burns:

And then I'll ask, what happened last night that has everyone on edge? Right? Or sometimes if they're a newer player, I'll ask, what's the weather like? Is it really stormy? Is it really sunny?

Isaac Allen Burns:

Just to give people, like, softballs to start thinking in terms of setting the stage and having the freedom to input nouns and adjectives into the world. And Dagger Herd pretty much allows you to do it's built into the system, that expectation, you do that, where instead of prepping proper nouns, as I call it, like, instead of prepping the people and the places and the things, I prep questions to ask y'all to help set the stage, which is such a great way of, I think, thinking about being at the table in a more collaborative setting. It's what are some questions I can ask to get y'all to give really evocative information that y'all can take charge of and work however you want, but also gives me enough information to also build off of. So it like, for instance, in one of the sessions in that beginning one, y'all were in a swamp that Barnacle was from, and there was a town right next to it. And before that session, I was thinking, like, well, what would the relationship between the swamp and, like, the town be?

Isaac Allen Burns:

Like, I should really think, like, would they not? Like, are they trying to develop the swamp? And then I did that for, like, two minutes and realized, oh, I know what I actually actually do. I just ask I just ask Andy to tell me what's the relationship between your people and the town. And I can ask the other two, like, what was the last time you were here like?

Isaac Allen Burns:

And then it really built from that. So, yeah, it's some good times. That was good times.

Joe Diametti:

So in case you're gonna show up at Isaac's Gen Con sessions, that's what he's gonna do. He's gonna ask you questions.

Rowan Collins:

He's gonna come and ask you questions, so come

Annie Hawthorne:

with answers. Be prepared.

Isaac Allen Burns:

Be prepared. If you come to Dodos in Paradise, which I just wanna be clear, I realized after I sent them in that the naming convention I did use does make it seem like there are continual sessions there. Definitely not. I just wanted to have them named differently and be funny. Mhmm.

Isaac Allen Burns:

Yeah. And sometimes being funny gets me in trouble, I tell y'all. Oh my god. But Rowan, have we heard your favorite moment in there?

Rowan Collins:

No. We hadn't. I was vamping letting you guys keep vamping so I could have time to think about it. But I have two, I think, favorite moments, and both of them are the conflicts. So one of them is coming up the stairs after the pumpkin squishing head where Crank and Pistachio have that moment.

Rowan Collins:

And then he was asking about a replacement, and then, like, what if I was the replacement and I had to be chained down there? And he didn't even know about the Apple Festival.

Annie Hawthorne:

I'm just gonna put my hand on Pistachio's shoulder, like, kneel down on, like, the step below them. Like, I would never let you become a replacement.

Rowan Collins:

And then the second one is when Acappie and Pistachio have their disagreement. And I think part of that is because both of those are very heavy, tense situations. And I don't know if you guys can tell, I get very into the role play pieces of it. And I think it requires having such trust in your other role play partners to take it somewhere and give them those were real tears. I was in character and to take that there and have it safe and have you, like, bump up and have it be a real moment was a truly special and awe inspiring, like, piece of of that delivery.

Rowan Collins:

So, like, I'm thinking of those two specific ones. Yeah. So

Joe Diametti:

Yeah. No. I agree. Because I I think, like and I don't know, like, Crank, you can tell me if I'm wrong, but it seems like, you know, Crank's always just like, I'm just gonna go in and fuck this thing up. So, like, yeah, Crank just goes like it squishes ahead.

Annie Hawthorne:

Yep. Yep. Yeah. But I mean, I remember after that when Rowan reacted like that, I was sitting here like, oh my god, Rowan's mad at me. Like, I was like, I I I did something really really, like, fucked up.

Annie Hawthorne:

I need to, like, talk to Pistachio about that. And so, like, I remember being like, alright. We're gonna walk up the stairs. I'm gonna ask Pistachio if they're mad at me, because I'm, like, kind of afraid that someone's mad at me right now.

Joe Diametti:

But it's like so that's like it's it was just like I don't know. Was cool that you took it to that level of, like, okay, we did a thing, but, like, what are the actual ramifications of when a war robot designed to do this actually does the thing they're designed to do in front of Mhmm. An innocent Yeah. Small town farmer, basically.

Rowan Collins:

Yeah. That hasn't seen anything like that.

Joe Diametti:

Right.

Rowan Collins:

And what are the implications of the character going forward? Because that's the meat of it, right, is I've I studied psychology in high school. And so there was a point in time when Rowan would have been a psychologist and then I was like, nope. So the, like, deep, like, mental pieces and specifically how it connects and bonds other people is the really deep part that I like about playing TTRPGs that I think makes it stand out more than any other game or medium that you can really have. And the fact that we really did hit that, not only did we go there, but we were safe and we came back out of it safely.

Rowan Collins:

And then it didn't affect Annie and I are still friends. Joe and I are still friends. We're great once the once the mics are off. It was like, that was at the table. We left it there and we got to have a cathartic moment and then still go on and drink beers and laugh afterwards.

Rowan Collins:

And I think that's that's the thesis that I like the most.

Isaac Allen Burns:

Mhmm. Yeah. It's really and it's really helpful as a GM to see those moments because there's trust there that things at the table can stay at the table and then we're that doesn't bleed in, like, outside. Because then as me, the GM who's sort of having to be the arbiter of those things, it gives me a sense of, like, how y'all would react to certain things. Because obviously in, like, a session zero, we talk about, like, what are some boundaries?

Isaac Allen Burns:

What are some lines and bails? What are some things we don't wanna see? But, like, even still, like, sometimes even in the session, things can change. People can feel certain ways. So just seeing y'all go into those, like, tense moments, me just sitting there, like, it's kinda wide, just not saying anything.

Isaac Allen Burns:

And knowing y'all can go through that and it, like, come out the other side both as characters and people is really is really that's why I love this table. That's why I love this crew.

Rowan Collins:

Mhmm. Well, I think we do, like, you know, I guess debrief afterwards of just like, hey, we're good. Like, we use a lot of safety tools here too. And that's, I think, part of the way that we can make it safe at the table.

Joe Diametti:

I think most of us also have anxiety too, so that helps out.

Rowan Collins:

Yeah. I mean, like, who doesn't have anxiety at this table?

Isaac Allen Burns:

Right. This table is possibly the foremost anxious people I know in my life. It's it works really well.

Rowan Collins:

All of us are in therapy. Wait. Most of us are in therapy.

Isaac Allen Burns:

Oh, get roasted, Joe.

Joe Diametti:

I know. Your token straight hasn't gone to therapy. Wow.

Rowan Collins:

I'm so surprised.

Joe Diametti:

Playing into the stereotype. Yeah.

Isaac Allen Burns:

And I gotta say, think my favorite moment of the entire podcast was being able to sit on a Miles Prower joke for maybe the entire time and no one pick up what it was. The yellow fawn until I introduce the red fawn Knuckles. Yeah. You're able to get up.

Joe Diametti:

One of

Isaac Allen Burns:

the younger bartenders comes up. It's a fawn with, like, red fur. Mhmm. Goes by Knuckles. And he's like, I'll fill you up.

Isaac Allen Burns:

There you go. You like you're the one who likes milk. Right? You want something different? You look kinda bummed.

Isaac Allen Burns:

And that was really great. I can't wait for y'all to meet a blue fawn and then us immediately get, like, shot from space by copyright. If I say the word Sonic or try and put on a voice. You'll find a blue fawn who's holding a chili dog, and you'll

Joe Diametti:

be like, wait a minute.

Rowan Collins:

He's got red shoes.

Isaac Allen Burns:

You think that's very strange? He has one eye, surprisingly, if you look close. So, like, watch watch out for that.

Rowan Collins:

He's a Cyclops mix.

Isaac Allen Burns:

Yo. Speaking of Cyclops, as in one, as in what? Guess what, y'all? We have some questions.

Joe Diametti:

To make this connection.

Isaac Allen Burns:

Hang on. Let me try that again. Speaking of gotta go fast, we quickly received some questions from people who've been watching the show, who wanna hear about some things. So so check it out.

Rowan Collins:

Oh, wow. He's got a color coded spreadsheet organization.

Joe Diametti:

I can't see from far away it

Annie Hawthorne:

is on the backside of the laptop. Oh,

Rowan Collins:

wow. Yeah.

Annie Hawthorne:

Look at that. This is crazy. Who's which color?

Rowan Collins:

I think the colors have to do with, like, what kind of questions they are.

Joe Diametti:

And so This is great podcast content.

Isaac Allen Burns:

Yeah. Yo. Listen. Chaboy is an engineer, so I love spreadsheets. So, you know, I didn't say it on socials, but if at any point in time, any of you have any questions about water resource engineering, any one d, two d hydrologic or hydraulic questions, please send them our way.

Isaac Allen Burns:

ICM or HEC RAS, let me know. Nerd. Nerd. Oh my gosh. So, anyways, the first one, to give a nice easy one, a little softball up, we had a question from Tattoo on Discord asking us, what's y'all's recording process like?

Isaac Allen Burns:

Do you have a structure you follow for each episode, or do you all just wing it? Joy, you wanna answer that one?

Joe Diametti:

I I I would say we more align with wing it.

Annie Hawthorne:

I definitely wing it. I I never have any idea what's going on. I just say the first thing that pops into my head. Yeah.

Joe Diametti:

Yeah. I mean, as far as, like, recording structure, I I mean, truthfully, I we don't even know what Isaac's gonna do when we sit down. Like, you know, when Isaac does, like, a cool thing, like, start the episode with, like, the Apple Festival and he, you know, he's, like, taking you through the town, we're just sitting here listening to Isaac. We, you know, he didn't, like, tell us he was doing that beforehand.

Rowan Collins:

Yeah.

Joe Diametti:

Even when we do the recaps, he just does them, and then, yeah, we all kind of react. So I don't think there's a ton of recording structure. Usually, we sit down, we record, and then

Rowan Collins:

Usually, Rowan sets up the stuff before everybody gets there after work, and then we, like, sit around, some of us drink something, and then we start recording.

Joe Diametti:

Yeah. But not too much.

Rowan Collins:

Not too much.

Isaac Allen Burns:

That's right. Because if you drink too much, then your mouth will pop in the mic.

Joe Diametti:

Your mouth will pop or, like, I noticed, like, there was that one night we were, like, having some fun.

Rowan Collins:

We drank too many Red Oats.

Joe Diametti:

It was Hot Totties, I thought.

Annie Hawthorne:

Oh, it was Hot Totties. Was a cold night.

Joe Diametti:

Was a Hot Tottie. Not only that, but, like, we had a lot of nerves when we first started recording. Like, I remember the session zero stuff was, again, like, we never thought it was gonna see the light of day. We thought we would start and our characters would alert back to things that happened there, but we would never actually release it.

Rowan Collins:

Right.

Joe Diametti:

But the moment it was like, oh, this is actually going to go out and we hit record, we all got kinda weird a little bit.

Isaac Allen Burns:

It was

Joe Diametti:

just like, didn't feel like there was like, I remember we actually had to stop and go outside once and be like, let's just reset Yeah.

Annie Hawthorne:

Completely. When we did have a plan. Like, we had a plan for recording. Because, like, that session zero stuff, that was never gonna be released. And so we were like, well, we have to bring some of that back in into episode one so people know, like, our backgrounds and stuff.

Annie Hawthorne:

So we went into it with a plan of, like, we have to, like, say our backgrounds. So honestly, we're just not that kind of a group. We fly by the seat of our pants here. That's what we do.

Joe Diametti:

Yeah. So when we recorded that, we we cut the whole thing. It's we we refer to it at the table as the lost episode because there was a whole session

Rowan Collins:

Yeah.

Joe Diametti:

Where

Rowan Collins:

It was bad, y'all.

Joe Diametti:

It just didn't feel like us. It didn't feel like how we normally play, and that was really, at the end of the day, like, what we were trying to keep the most. It's just we play how we would always play, whether there's mics or not. Yeah. And so, yeah, I guess that's actually Annie, that's a great point.

Joe Diametti:

The answer to the question is no, there is no structure. Yeah. We sit down and we play like we just would play.

Rowan Collins:

Yeah. We come over on whatever nights it is. We pal around for a couple minutes, then we turn on our mics and go, And that's it. Mhmm.

Isaac Allen Burns:

Four mics on two folding tables.

Rowan Collins:

With a comforter on top of it.

Joe Diametti:

Comforter on top. Yeah. I I do need to get you guys a picture of, like, what it looks like because, yeah, I it's I mean, it's definitely

Rowan Collins:

It's a cobbled together.

Joe Diametti:

Yeah. I mean, we did the best we could. Because I remember even that stage or that session zero, recorded and it was like, there was just a lot of echo and like, bumps. I was like, oh, we gotta like pad it. That's how we figured out the comforter.

Joe Diametti:

And it was on one table. It was like, oh, we need more space between the mics because the mic bleeds. It became two tables and

Rowan Collins:

Oh, and then there was Joe walking around my house, like, snapping, trying to figure out which room was the

Joe Diametti:

best room

Rowan Collins:

to fit to record in.

Joe Diametti:

Did I

Isaac Allen Burns:

do that?

Rowan Collins:

Yes. Because at first, we were gonna use

Joe Diametti:

incredible you put up with me.

Isaac Allen Burns:

I love it so much, Joe.

Rowan Collins:

You do not understand. That's so funny. You you we were first gonna use the, like, junk room, and then we were gonna use, like, my library, and then now we're in

Joe Diametti:

I just can't imagine not sitting here.

Rowan Collins:

I know. Right? It's so cozy. This is my living room. Yeah.

Rowan Collins:

And now now this is where we're at.

Isaac Allen Burns:

Next question we have is from Squid in Space on Blue Sky, who asks, what were your inspirations for each of your characters? Was it any of the character options you saw or specific media that gave you fun ideas? Ideas?

Joe Diametti:

I'm not taking that first.

Rowan Collins:

You're not taking it first.

Annie Hawthorne:

Annie. Okay. Sure. So before we started this, I played a little bit of Eberron with a friend of mine, and I had a character that I really was into who was like an artipacer Warforged. And I really liked exploring what, like, his whole deal was, and that whole campaign fizzled out.

Annie Hawthorne:

And I was very sad about it. Mhmm. So coming into, like, Daggerheart and thinking about a character that I wanted to play, you know, I was looking at the ancestries and the communities that are included with Daggerheart. And, like, obviously, like, Clank really spoke to me because I was really enjoying playing my Warforged. And I was like, what is, like what makes the most sense for Clank to be?

Annie Hawthorne:

And that's a guardian. Mhmm. But, like, what if I turn that all on its head and made him wanna be something that he just wasn't built for? And that's a wizard.

Rowan Collins:

Oh.

Annie Hawthorne:

So I went with, like that was my, like, first idea. I was like, I wanna play, like, a war robot that wants to become a wizard. And then I kinda built my backstory around that.

Joe Diametti:

Which is such a good

Isaac Allen Burns:

It's actually interesting you bring that up because, not to interrupt everyone else's story, but Smash My Foot on Blue Sky actually had a question specifically for you, Annie. I think it's a this is the question. I think it's a bold choice to play a character who wants to be a wizard while choosing a character class without the capacity to actually cast any spells. Going into the campaign, did you expect Crank to ever be able to learn magic, or was it more so a pie in the sky hope that you never expect to be fulfilled?

Annie Hawthorne:

I think I expect it to be fulfilled in some capacity. Because, like, that's something that I really want for Crank. And, like, I trust Isaac to, like, lead me to that however he may see fit. I do think it is going to happen. It's just a matter of how and when.

Annie Hawthorne:

Mhmm. So I never really thought if it was a a pie in the sky, I never thought it was impossible.

Joe Diametti:

When the turnip whispers back to you, that's also one of my favorite

Rowan Collins:

Oh, yeah. That's that's up there.

Joe Diametti:

And it's still horny. Yeah.

Rowan Collins:

It's still horny.

Annie Hawthorne:

If I think that they're both asleep, I'm gonna pull out that rotten turret that I have. Uh-huh. And I'm gonna, like, hold it up to my ear antenna thing. I'm gonna be like, hello.

Isaac Allen Burns:

Can you hear me? Are you there? You swear you hear the faintest. Yo, you can try listen. I will I can't wait to find out what happened.

Isaac Allen Burns:

Yeah. I can't wait.

Rowan Collins:

That turnip is still in you.

Annie Hawthorne:

Let's not. I need to throw that turnip away. Oh my god. I got the heebie jeebies from that turnip.

Isaac Allen Burns:

I also think it was great opportunity when you had the idea of he's a robot who wants to learn learn magic. Something that you get to do as a GM is when your player character really wants something, it's not obviously to sort of bait and switch that, but it is to give them an option that could be dangerous or deleterious to that character. So for instance, the staff Mhmm. That Crank currently has. Right?

Isaac Allen Burns:

Yeah.

Annie Hawthorne:

That's my red button.

Joe Diametti:

It's your red button.

Isaac Allen Burns:

A big red button to do magic.

Joe Diametti:

You didn't push. I swore you were gonna push into

Rowan Collins:

the finale. Glad you didn't. That's the only thing that saved our house.

Joe Diametti:

I mean, yeah, but I swore you're like, I

Rowan Collins:

Joe wanted it so bad.

Joe Diametti:

I did.

Rowan Collins:

Joe wanted it.

Annie Hawthorne:

So did Isaac, apparently.

Isaac Allen Burns:

So did Isaac. I gave him three oh

Rowan Collins:

my god. Two devils over here.

Annie Hawthorne:

I look. I succeeded on all my all my checks.

Isaac Allen Burns:

Succeeded all three. Because they because yeah. Not to say what I thought was gonna happen in the finale, but I will say that in and I want this is why I won't release the environment that I built for it because there could still be some spoilers in there for anything that happens the next season. But Oh. There was was an additional countdown that was going on behind the scenes Uh-oh.

Isaac Allen Burns:

That would have immediately ended if the staff had been used. Joe, same question to you. What was the inspiration for Cappy?

Joe Diametti:

So as as Rowan has pointed out, I'm the only one not actively in therapy.

Annie Hawthorne:

Throw in this diamond.

Isaac Allen Burns:

I know. Don't

Joe Diametti:

think it's that funny. Joe's on therapy. And I know that there's a I I do I feel like I approach it in a healthy way. I know that this is kind of a debate.

Isaac Allen Burns:

Oh, okay.

Joe Diametti:

But there are certain parts of a TTRPG with a safe crew Right. Like I have here that I will infuse some of my own therapy in. I actually don't think I've ever told you guys this. But, like, at the time, Cappy is or, you know, when Cappy started, he was a guy at the Adventures Guild that's been in one spot too long and he, you know, kind of just understood the motion, he knew what to do, and he was kinda, like, over it, you know, and it was kind of showing, I think, in his work and how he approached his recruits and, you know, how he treated every situation. And I was kind of feeling aligned like that with my job.

Joe Diametti:

Mhmm. You know? So, I mean, I still liked my job, but I've since moved from that job into another job, but I definitely At the time, I didn't see that path forward, and I definitely knew that it was time to do something, and I just wasn't sure what that was. So, the idea of a guy that is a little bit stuck, he feels, and kind of lashes out in the various ways that Cappy tends to was really, really resonated with me. So that I think that was a big piece of Cappy.

Isaac Allen Burns:

It's actually interesting you bring that up because there is a question that was sent specifically for you, Joe, regarding Cappy. Also by Smash My Foot on I

Rowan Collins:

don't Smash My Foot.

Isaac Allen Burns:

Blue Sky. I love Cappy's portrayal as flawed, insecure as a flawed, insecure character. What advice would you have for adding depth to PCs and PCs like you did?

Joe Diametti:

That's a good question. I So I don't know. I think the first thing to call out though is I have just always aligned more when I watch things to that type of character. I like really like a flawed character that sometimes rides the line. It's like, you a good or bad person?

Joe Diametti:

I always want them to end up being a good person.

Isaac Allen Burns:

Yeah.

Joe Diametti:

But that's what I tend to lean towards or that's what grabs me the most. So, I don't know. I think my advice would be go with what grabs you the most, but you always have to ask the question, like, there's always the surface, what do I want? But really, what's that second or third layer with what's what you're actually saying from wanting that.

Isaac Allen Burns:

Nice. Yeah. Flawed characters are fun to play. As long as it doesn't bother everyone else at the table. Right.

Isaac Allen Burns:

But, yeah. I think you do a good job of it. Think you do a good job of

Joe Diametti:

telling He gets close. He gets No.

Rowan Collins:

I'm I'm telling y'all.

Joe Diametti:

I try so hard to bother Rowan.

Rowan Collins:

I'm telling you. I'm a Cappy apologist. And I know a lot of people are

Joe Diametti:

Cappy's a bad guy sometimes.

Rowan Collins:

Yeah. I know. But I

Joe Diametti:

think apologize for No.

Rowan Collins:

I think he's got a good heart. I don't know.

Joe Diametti:

We'll see.

Rowan Collins:

I I just love a little broken man.

Isaac Allen Burns:

I mean, he's

Joe Diametti:

he's average.

Isaac Allen Burns:

He's a

Rowan Collins:

little broken man.

Isaac Allen Burns:

Little little.

Joe Diametti:

It's average.

Rowan Collins:

Okay. Average broken man.

Isaac Allen Burns:

Rowan can fix him. See, and I I prey on Kathy's downfall. Like, every every bad decision I think Kathy made, everything with Stephanie, I just had the biggest smile on my face.

Joe Diametti:

That was the worst decisions ever.

Rowan Collins:

True. Feel like you, like, checked in with yourself and was like, what was the worst thing I could do here? Oh, I know.

Annie Hawthorne:

No. I did. I'm sorry. I had to I laughed so hard listening back to Cappy in the middle of a battle being like, I think we should break up.

Joe Diametti:

Nephi, are you okay?

Isaac Allen Burns:

You hear fuck.

Joe Diametti:

Ow. Was that.

Isaac Allen Burns:

And for the soul and for the enemies. Yeah.

Joe Diametti:

Would you say really quick. Would being angrier help you fight? What are you talking I just I'm gonna help you, but I just I think that maybe we should break up. That was like I remember I I was so proud of that decision in the moment. And then Isaac flipped it and made her brokenhearted.

Joe Diametti:

And, like, I felt my stomach, like, sink. Like, my heart sank to my stomach.

Annie Hawthorne:

This man

Rowan Collins:

got his anxiety. He was

Isaac Allen Burns:

like, oh, no.

Joe Diametti:

Because I was like, that's such a funny choice. And then I immediately felt terrible about it, which might be the most Joe coded thing ever.

Isaac Allen Burns:

See, I definitely did turn on you because you rolled high on your presence check. Because there when I asked for that role, the the the downside, the fail say state of that was she turns on you and attacks you Oh. Which definitely would have been funny.

Joe Diametti:

That would have been funny.

Isaac Allen Burns:

It would have been funny, but I was like, you rolled really well. So it's like, the best thing I think that can happen here is that Nefany just gets away from Cappy. Mhmm. And so that's that's what happened. So I really I really leaned in.

Isaac Allen Burns:

I even cut out

Rowan Collins:

a little

Isaac Allen Burns:

bit of how much I leaned into, like, she's heartbroken.

Joe Diametti:

She's sad. Did you?

Isaac Allen Burns:

I cut out a little bit on because it was I don't

Joe Diametti:

think I could've taken much more of it. I must have really felt bad in the seat. I, well, I thought I could help make her mad and she was gonna, like, just go nuts and kill all the bad guys and then, like, maybe be, by the way, Cappy, fuck you and then leave. I like, that was what I was hoping for. It was, like, she was gonna, like, really just take out the baddies for me.

Joe Diametti:

Yeah. Although, she is a baddie. I didn't think she was that big big of a baddie until Emma drew her, which if you haven't seen the doodle online Oh,

Rowan Collins:

my God. Emma.

Isaac Allen Burns:

Shout out Emma.

Rowan Collins:

Shout out Emma.

Joe Diametti:

And Bethany Wolfe.

Isaac Allen Burns:

Yeah. I think you've pretty much said that about, like, Every every woman. Every NPC that's been drawn so far.

Rowan Collins:

Okay. Joe. Scarlet Joe, fuck, marry, kill. Scarlet Wait. Pistachio's mom, Nefany.

Joe Diametti:

Oh. Wait. Fuck, marry, kill. Scarlet, Pistachio's mom, Nefany? Yeah.

Joe Diametti:

I'm marrying Scarlet.

Isaac Allen Burns:

Uh-huh. Beautiful.

Joe Diametti:

Yep. Uh-oh. I'm probably killing Nefany.

Rowan Collins:

I'm here.

Joe Diametti:

Mhmm. God damn it. Definitely fucking Nefany.

Rowan Collins:

Yeah. And Cap you heck. Cashew would watch.

Annie Hawthorne:

Oh my god. Truly. Wow.

Isaac Allen Burns:

Truly, Rowan's big swings with Pistachio's family never ceased to surprise me. That was a fun scene, though. Like, it's the the ability how quickly I can fall into just flirting with my players is really high. And so it's funny because we played actually I think me and Joe played D and D. Well, I DMed a game of D and D with a couple friends.

Joe Diametti:

Oh, this was recent, though.

Isaac Allen Burns:

This was recent. Like, this was like,

Joe Diametti:

what? Two months ago, maybe?

Isaac Allen Burns:

Couple months ago. And I just distinctly remember, at some point, there was a character, and we fell immediately into just, like, flirting with each other.

Joe Diametti:

Yeah. Like we did for most of season one.

Rowan Collins:

Right. It's because Joe is so comfortable in his sexuality. Right?

Isaac Allen Burns:

And then just, like, the other people at

Joe Diametti:

the table were, like, what is No. One of our friends, like so, like, all of our, like, partners came afterwards to like, we were at a brewery Yeah. Which makes it extra funny because we're, like, in a public setting. And so, like, our partners came to the brewery after and our one friend was just, like, telling his wife. He's, Joe and, you know, Isaac were just, you know, like, da da da da da da.

Joe Diametti:

And I it occurred to me, was, like, oh, like, this isn't normal for them.

Isaac Allen Burns:

Just That also that also had I remember that game, I think, had the pinnacle of my possible jokes about riddles, which maybe I'll use on the podcast one day, so I won't say what it is. But I gotta say, I think that was my favorite iteration of the joke. Cool. Speaking of riddles, Rowan, a question for you. What was the what was Pistachio's inspiration?

Rowan Collins:

Good question. So I had I when I create a character, I have, like, three things that I do for them. One is, like, their inspiration of how they play themselves, and then number two is, like, how they interact with others. And then number three is their art. Because I'm the artist for the show, so I always think about, you know, what they're gonna look like.

Rowan Collins:

So the first thing, we'll start with the easy one, is I was looking at all of the dire heart things, and I was like, you know what would be really funny? If you had a druid that was allergic to the outside.

Isaac Allen Burns:

And

Rowan Collins:

so and so I was like, that'd be really, really great. And somehow, I I started with, like, seasonal seasonal allergies and then decided to go immediately into it would be really funny if it was, like, specifically nut allergies, and then it would be really funny if I named that person who is allergic to nuts pistachio, and then gave them an entire family named after nuts and also put them on a farm. So that just like I started just going by down the funniest thing I could think of at that riot time. As far as, like, personality and with each other, I work with a lot of interns and I just wanted that that person that was just, like, too try hard, like, just too try hard, like, job, wants to make a good impression, just, like, a little too earnest because just like Joe, I was bringing in my real life into this and was like, they don't know how funny they are. As somebody who has been working and kind of disillusioned a little bit now and, like, experiencing the horrors of being in capitalism for a long time.

Rowan Collins:

And then as far as drawing, then it was like, I wanted a little fawn. I wanted a little red haired fawn. And then somehow, I popped into my brain like Chuckie Finster from Rugrats.

Joe Diametti:

Our are in our thirties.

Rowan Collins:

We are in our thirties, in case you didn't know. So a little bit of Chuckie Fister got in there. I think that's the big one that came in. And then I was just like, it'd be really really cute to put them in sweaters. So I I started doodling them out and then I have all three actually of their art pages in coloring pencil because that's what I the medium I was working in

Annie Hawthorne:

at the time. And I

Rowan Collins:

have Pistachio, Cappy, and Crank's original art pieces too, which I guess

Joe Diametti:

That'd be cool.

Rowan Collins:

That would be cool.

Joe Diametti:

I haven't seen them since we did that. Yeah.

Rowan Collins:

Yeah. Dig them up there. It's been a while.

Isaac Allen Burns:

Yo. And Rowan, a specific question for you. You kinda answered the other question in here about the voice. So I'll ask the other Rowan specific question from Smash My Foot on Blue Sky. Sure.

Isaac Allen Burns:

What advice would you have for those who are not non binary for portraying non binary characters in TTRPGs?

Rowan Collins:

Well, that's a good question, I guess. Because when I came or when I started Pistachio was around the time that I came out as non binary. So I have literally played men. I've played women. I've played every gender around.

Rowan Collins:

And I think the TTRPG space is a space that you simply can play around with gender a little bit. And for the most part, I think the the conceit of it is that everybody's a person. So it's just like treat it like a characteristic that you would, you you don't I don't play up the fact that they have red hair very much or that they're curly they have curly hair very much. Like, it's a piece of a big picture. So, like, as long as you're not making it the only thing about them, then I think it's that's the way you play that well.

Isaac Allen Burns:

Nice. Yeah. Very good. And then for you, Isaac, there's actually a question for you, the g w. Oh, thank you, Isaac.

Isaac Allen Burns:

Yeah. What's the question? So this one comes from Carl on Blue Sky. And what was your process for building the Bracken Road arc? Do you have everything planned or do you plan based on what the characters are doing?

Isaac Allen Burns:

And I love this question, so I'm gonna answer it, which is I whenever I am building anything for a set amount of time, I spend a lot of time at the very beginning on trying to figure out how it will start and build the foundation for myself and the players, and I have a solid sense of where it will end. Right? So I basically know where I'm starting, and I know what direction I'm going towards. But then everything else, I take one session at a time. I keep it so that way I'm not too not heavy handed necessarily or even railroady.

Isaac Allen Burns:

I hate the term railroad, but that way I don't put an expectation on myself and the players that would sort of pigeonhole y'all into anything. So literally, like a lot of times, I'll have an idea for the next session or two and that's as far as it goes. But because I know what the ending is gonna look like so from the beginning, I knew we're gonna start in Bracken Road, sleepy little town with apples, and I knew something was gonna happen where it's gonna get wiped off the map. Right? Those are those two things.

Isaac Allen Burns:

From the start, there were a lot of ways they could have blown up. Part of me thought that that relic would be a thing that blows it up. It could have just been something the players did specifically. But based on y'all's decisions and based on things that came up because there were a couple places things could have gone that just it didn't go that way. So it was really based on, like, what y'all did, the way y'all reacted to things that dictated how we got to that ending.

Isaac Allen Burns:

And so but the very beginning, like, I had a sense of who y'all knew. I kinda talked to y'all a little beforehand. Like, who's an NPC in town that you care about? That, I think, was my one question for y'all. And then when we started, I kinda asked, like, what's a detail about Brackenroll that you wanna put in here?

Isaac Allen Burns:

Which I think my favorite was still the break row library break row library. But yeah. But yeah. The everything that happened after the, like, episode four, because that was technically our, quote, unquote, first episode. Mhmm.

Isaac Allen Burns:

Up until the finale, it was I was building towards something happening. What it was, I wasn't a % sure until right before the festival. But because I had an idea of where it was going, anything I seeded would eventually fit. So and that's how I recommend people do it. When I was, like, starting out, I would plan way in the future.

Isaac Allen Burns:

Like, I would have probably I would I would tell myself I need to know what's gonna happen 10 sessions ahead. Like, I had a 10 session plan at all times. And that's the work can be fulfilling, but the amount of work I have had to do nothing with, spending a full workday on my weekends at a coffee at a coffee bar just doing doing writing, it you learn to sort of prioritize. So and that's how I recommend most GMs do it, is have a strong foundation, know what direction you're going, but stay loose, like, one session ahead as you go.

Joe Diametti:

Will say, like, I didn't I don't think going in I guess, going way back starting to, like, what our expectations were, I didn't think we would spend the whole season in Bracken Road.

Isaac Allen Burns:

Mhmm.

Joe Diametti:

Really? Yeah. But I I mean, I'm glad we did. Like, I really like the pacing of it and that we got to spend as much time with the characters and, like, you know, The Librarian and, you know, The Pistachio Group family and, you know, Cyrus and all of those that we did. But, yeah, I will say that definitely surprised me.

Joe Diametti:

I thought, like, a couple episodes in was gonna be the Apple Festival, and then whatever happened after that was gonna kinda take us to the next thing, so

Isaac Allen Burns:

Yeah. Yeah. That's actually interesting. Because another question we did receive, I think this will be the last question we do, is from Emma on Discord that asks, were there any theories that you had that either got proven true or didn't happen? And what were those?

Rowan Collins:

One, two, three, not it. I

Annie Hawthorne:

guess I'll just go first every time.

Isaac Allen Burns:

Nice. Way to be there, Annie.

Annie Hawthorne:

Take charge. You

Rowan Collins:

have the highest initiative.

Annie Hawthorne:

What can I say? Do. You know? I'm the I'm the biggest target over here. Again, when we sit down to play, all of my higher thought processes stop.

Annie Hawthorne:

Like, I don't know. Like, I literally forget everything that happened in a session until I listen to it back when it releases.

Isaac Allen Burns:

That's incredible.

Rowan Collins:

And then

Annie Hawthorne:

I'm like, oh, yeah. That happened. Mhmm. So I don't know if I have any theories. Like, I I did not have the capacity to develop those.

Annie Hawthorne:

If I listened back to the episodes again, maybe I would have some time and some, like, processing power to put towards that.

Isaac Allen Burns:

But Yeah.

Annie Hawthorne:

I am just flying by the seat of my pants over here.

Isaac Allen Burns:

Blank slate crank. I love it. Blank

Joe Diametti:

slate crank. I I definitely was starting to get the really terrible feeling that Cyrus was the bad guy.

Isaac Allen Burns:

Oh, no. Really? Yeah.

Joe Diametti:

And that the cane limp was bullshit. That's like, I didn't at first at all, and then there's that scene where Cappy's stealing the Halbert and he's, like, on the phone and I was, like, oh, shit. And then, like, oh, wait. And then, like, Crank is working with the magic, I think, out in that field and he does the scan and there's something about red fur or something on the tree. Yeah.

Joe Diametti:

And I was like, shit. And then, when we defused the bomb, there's that guy and he's like like, it's like a blink and you miss it. It's red flash or He's like, red flash still got it or something. I mean, like, he says they says that he he has, like, the big dents in him. Yep.

Joe Diametti:

And I was like, oh, like, Cyrus went, like, full Donkey Kong. Just like boom boom boom on, like which I still think, obviously, did happen, but it would turned out to be his, you know, nephew or whoever. So that was good. I'm glad, at least for now, that Cyrus is still not a bad guy. Don't do that.

Joe Diametti:

But that I think that was my theory that, thankfully, was disproven. Nice.

Rowan Collins:

My theory was also about Cyrus. Mostly that when we did the Chomsky and they did mention that their commander was like a red simia. Right? And I was like, that that guy is related to Cyrus. To Cyrus.

Rowan Collins:

I don't know how. I don't know why. But that guy is related to Scarlet or not Scarlet, Cyrus. And yeah. And now, every red Simia, I'm like, who's that?

Isaac Allen Burns:

Anything red or scarlet.

Rowan Collins:

Anything red or scarlet has to do with Cappy. And everything scarlet or red Simia, I'm like

Joe Diametti:

Cyrus.

Rowan Collins:

Cyrus.

Isaac Allen Burns:

Yeah. Cyrus.

Rowan Collins:

Cyrus. Nice. There may or may not exist a voice mail on 6 well, where I'm like, that fucking Simia is related to Cyrus, isn't he? You little fuck.

Isaac Allen Burns:

I love it when I get a DM from one of y'all that's just like, what about this? Because I do the same thing every time. I just send the eyeballs emoji. My favorite emoji. Single time.

Isaac Allen Burns:

Every single time.

Joe Diametti:

I do have kinda wait. Is this a quick thing where I can rattle off things that I still need to know about? Yeah. Yeah. Sure.

Joe Diametti:

What the fuck happened to Sebastian?

Rowan Collins:

Yeah. Where's Sebastian? Oh, yeah.

Annie Hawthorne:

That fuck.

Joe Diametti:

That shape shifting fuck. He fucking jumped out a window. Well, so and the other thing is we don't know that we haven't fucking

Rowan Collins:

Yeah. Maybe we have seen.

Joe Diametti:

Came into contact with him. Yeah. It's a ceasefire. Running fucking my running should I say it? My running theory is that he's the senator.

Joe Diametti:

Oh.

Annie Hawthorne:

Oh, shit.

Joe Diametti:

That's Because, like, remember like, she, like, goes to, like obviously, like, she had something bigger to do with it, she, like, her excuse for, like, everyone allures to her being a drunk Mhmm. And she, like, goes because she, like, drank too much and has a headache. But, like, we also know what faking it or not, Sebastian had a bit of a thing for drinking, like, even in the prologue when he's, you know, hey, where do I get a drink in this town or

Rowan Collins:

Isaac smiles

Annie Hawthorne:

When he's like like wine.

Joe Diametti:

So I don't know. That's that's still eating at me pretty hard. Very interesting. Yeah.

Annie Hawthorne:

I really gotta sit down and listen to all these episodes back to back to back for season two. Yeah. Yeah. Yeah.

Joe Diametti:

Should we announce season two?

Isaac Allen Burns:

Yeah. You wanna announce season two?

Joe Diametti:

Is that how we end it? Are you done? Do have anything

Isaac Allen Burns:

else you

Joe Diametti:

wanna say?

Rowan Collins:

Do you have any other theories that you didn't get to

Joe Diametti:

I do, but now I can't. Like, I feel like I have them and that's when I'll, like, DM Isaac and I'll be like, hey, by the way, what about this? And then he'll give me the fucking eyes

Rowan Collins:

and Just eyes?

Joe Diametti:

Just eyes. So I don't know. Do you have theories?

Rowan Collins:

Oh, no. I just wanna know what's in the book.

Isaac Allen Burns:

Oh, the book.

Annie Hawthorne:

Oh, that's right. Keep fucking forgetting about the Roseanne

Joe Diametti:

Roseanne gave you a book.

Annie Hawthorne:

I need to write that down and put it somewhere I can see it every session. Yeah. So that I remember. Because again, I forget everything. At the end of a session, my mind goes blank.

Isaac Allen Burns:

In your defense, though. In your defense, it makes a lot of sense that Crank wouldn't pick up the book because you got the staff, the easy way to magic the staff.

Joe Diametti:

Oh, the other oh, Elana. Like, what's going on with Elana? Yeah. Because we had Adrian who was with the elf girl when you were activated, Anna.

Annie Hawthorne:

That was weird.

Joe Diametti:

I know. And then he's with who now? What's his name? Timothy? Timothy.

Joe Diametti:

Yeah. He's with Timothy. Timothy. Who's Alanna? Does Alanna have powers?

Joe Diametti:

Like, I don't I have so many hopes for Alanna and I don't know why. But, like, I

Isaac Allen Burns:

Giving Alanna the wizard hat was an incredible move. Yeah. You know what I mean? Because there's because sometimes people will interact with NPCs in a way that signals to you, the GM, like, you should do something with this character. Right?

Isaac Allen Burns:

Mhmm. Because I think if, like, Alana was there and y'all were just like, okay. Whatever. I don't it. Whatever.

Isaac Allen Burns:

And y'all, like, didn't talk to Alana. Alana would just, like, go walk into the ocean. You know what I mean? Like, she she disappears. Who cares?

Isaac Allen Burns:

Like, that's and that's important as a GM. No matter how cool your NPCs are, always be willing to eat them into the sun if the players don't vibe with them. But giving Alana the wizard hat, I

Annie Hawthorne:

also I feel like Crank really vibed with Alana. You know? Alana was like, why don't you eat? And I was like, like, it was that whole, like, back and forth because, like, again, like, I am not a parent. I'm never going to be a parent.

Annie Hawthorne:

But, like, I know that kids just ask questions and ask questions and ask questions. And I know that Crank would be a good sport about it and would just answer the questions, like, as, like, frankly as possible, because I don't think he would really understand what was happening. But I think he'd be just like, oh, this person's trying to talk to me. I should talk back. I should answer their questions.

Annie Hawthorne:

So, yeah, that was a really fun moment for me too.

Joe Diametti:

Yeah. Yes. I also wanna know why Crank doesn't have any memories for the last ten years.

Rowan Collins:

Oh, That one. That one. Yeah. Like, what happened to Crank?

Joe Diametti:

Yeah. Crank, like, was in battle and then it's ten years later.

Annie Hawthorne:

He's just he was offline. What? Okay. What happened in those ten years?

Joe Diametti:

How did he come back online?

Rowan Collins:

Yeah. How did he come back online?

Annie Hawthorne:

I don't know.

Rowan Collins:

That's a

Annie Hawthorne:

part my backstory I'm not aware of.

Joe Diametti:

Yeah. Isaac.

Rowan Collins:

Isaac's faces.

Joe Diametti:

How did he come back online?

Annie Hawthorne:

Isaac is literally the eyes emoji right now.

Rowan Collins:

Yeah. Isaac somehow turned himself into two aisles and going back and forth. Yeah. That's mostly my questions. It's all about Crank.

Joe Diametti:

Well, I also wanna know, like, for I wanna know for well, there's things about Cappy. Do guys know how do you have any questions about Cappy? It's okay if you don't. But Cappy's got stuff.

Rowan Collins:

Well, I okay. So I do wanna know how Cappy got the, like, jacket and the significance behind the jacket. My personal theory about that is that it was Cappy's previous adventures, like, perhaps the first one, like, perhaps the so I see a lot of, like, ties between Cappy and Pistachio. Like, maybe Pistachio is where Cappy would have been, like, at the very beginning as everybody is, and at the start of their careers, if you will, and that something happened, and Cappy was given the jacket and is now, like, holds on to that kind of thing. I wanna know about it.

Rowan Collins:

I wanna know all about it.

Joe Diametti:

I'm not gonna tell you what it is. But can I tell you

Rowan Collins:

Yeah?

Joe Diametti:

That's not it.

Annie Hawthorne:

Okay. That's not it. I think my question the big question I have about Cappy is why a Halbert? Like, where did the Halbert come from? Like, because when I picture Cappy, I don't picture Cappy with a giant fucking weapon.

Joe Diametti:

I don't think I pictured Cappy

Isaac Allen Burns:

with a

Annie Hawthorne:

giant So, like, was that, like, an Isaac choice? Or was that something y'all collaborated on of, like, thinking of the type

Isaac Allen Burns:

of weapon?

Joe Diametti:

Tell by the episode that I had to keep looking at my notes to even remember the name, Halbert. I I assure you that was not me. Okay. And also, something that was cut out of those episodes was me rolling bad to examine the Halbert. Yeah.

Joe Diametti:

And failing every time to get any information about, like, what it does.

Rowan Collins:

Well, that's Cyrus's halberd. Right? And it has a mark on it that I think is important.

Joe Diametti:

I don't know if that ever made it to the episodes.

Isaac Allen Burns:

Yeah. That's something we'll find out in season two. Yeah. And if you wanna know the answer to all these really great questions, I guess you're gonna have to tune into season two, which

Joe Diametti:

Which Josh asked, by the way. This technically counts as a question because Josh asked, how long do we have to wait for more? Yeah. And when is season two?

Isaac Allen Burns:

Season two, we're planning on starting episode one of season two first Tuesday of July.

Joe Diametti:

Releases. When it releases.

Isaac Allen Burns:

When it releases. When it releases. So now, because if it wasn't obvious, we did all of season one with the beta rule set Mhmm. Which will make in two years when I listen back to this, and I'm saying the words like action tracker and armor score. It'll be really weird.

Isaac Allen Burns:

The probe. No.

Annie Hawthorne:

We're we're gonna keep we're keeping the software. How

Joe Diametti:

dare you? How dare

Isaac Allen Burns:

you? But season two, we've sort of been waiting for the full release when we all get our crispy crispy books with the nice the nice art. Let me tell you.

Rowan Collins:

In transit?

Isaac Allen Burns:

You're still in transit?

Rowan Collins:

Mine's still in transit.

Isaac Allen Burns:

Well, when it gets here, we're gonna be cracking open those books, and we're gonna be all up in there. But yeah. So July is when the first episode of season two we probably won't do weekly episodes starting July.

Rowan Collins:

No. Because Isaac and Joe need

Isaac Allen Burns:

Because Joe lives. Joe couldn't handle it.

Joe Diametti:

Yeah. Right. Joe

Isaac Allen Burns:

couldn't deal with it.

Rowan Collins:

Rowan can't handle pumping out an animation every week. Let me tell you.

Isaac Allen Burns:

That's right. That's right. The and yeah. My partner Harper has asked that I not do weekly releases again either. So, know, but if the when yeah.

Isaac Allen Burns:

So but tune in for that. And this was a lot of fun. I hope that we do this again sometime. Yeah. Yeah.

Isaac Allen Burns:

If the people if you really liked this content, let us know in the in the in the socials. Hashtag dotoborn. Give us more talkbacks, Isaac, please.

Rowan Collins:

Say it, please. Daddy Isaac.

Isaac Allen Burns:

Well, maybe don't maybe don't do that. Maybe don't do that. We don't we don't know each other that way.

Rowan Collins:

Okay. Please, Isaac, sir, please.

Isaac Allen Burns:

Okay. Well Maybe we just cut. Maybe. Well, anyway, well, hey, it's a podcast.

Annie Hawthorne:

Hey, it's a podcast. Squawk.

Isaac Allen Burns:

Squawk. Squawk. Hey. It's a podcast.